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Game Settings
Keyboard
WS/ arrows
Move
QE
Sidestep
AD/ arrows
Turn (double-tap S to turn around)
Space
Interact — read, open a door, talk
M
Map
Tab
Character sheet
I
Inventory
J
Journal
T
Torch
Esc/E
Close a panel
On a touchscreen
Left side
Touch & drag to move
Right side
Touch & drag to look around
Belt
Tap a belt item to use it
Battle log
Battle dice
Volume
Ambience
SFX
Music
Dice appearance
These two are hard to tell apart — the numbers may be unreadable.
Body
Finish
Digits
Finish
Your save
About
Made by Joe F (with an assist from the Lake Boiling Automatons). The crypt really got out of hand and now here we are.
If it's brought you some fun and you'd like to chip in toward actual paid assets and more content, a donation is hugely appreciated but entirely optional.
The twelve classes, their spells and the underlying rules. Statistics are adapted to this engine's pacing rather than reproduced.
The enemy artwork was generated with Google Gemini (because I absolutely cannot draw).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.