HEXCAVATOR

Starting up...

HEXCAVATOR

LUNAR EXCAVATION

© 2026 DEADPOODLE

NEW GAME

Every moon is made from a number. The same number always makes the same moon.

Starting a new game replaces the one you're playing.

LIVERY

SETTINGS

CONTROLS

KEYSCONTROLLER

The mouse always looks round, digs (hold the left button) and dumps (right button); the wheel zooms. A controller's left stick walks and its right stick looks. Pick a box, then press the key or button you want there. Esc cancels, Delete clears it. Leg lock keeps the body still while you look round and dig: held down, or press once to lock and again to free.

ABOUT

Hexcavator is a mining game on the moon. Walk a six-legged excavator round a crater and dig it any way you like: trenches, ramps, pits, a whole strip mine. What you dig out is real ground - dump it and it piles up, loose soil slides, rock holds. The early ore is near the surface; the rare stuff is deep.

This is the first slice: the digging. Machines, a base and the ore's uses are on their way.

Made by Joe in Ireland. Free, no ads, nothing to buy.

CREDITS

Fonts: Kenney Future, by Kenney (kenney.nl), CC0; Russo One, by Jovanny Lemonad, SIL Open Font License.
Music: from "400 Indie Game Music Loops", by Juhani Junkala (SubspaceAudio, subspaceaudio.itch.io), CC-BY.
Sound effects: made from Kenney's Sci-Fi, Impact and Interface Sounds and RPG Audio (kenney.nl), CC0.
3D engine: three.js, MIT.
The moon and the Hexcavator were made for this game.

PAUSED

HEXCAVATOR

Hexcavator is made for a computer or a Steam Deck: a mouse and keyboard, or a controller.